Computer Science > Computer Science and Game Theory
[Submitted on 20 Sep 2021]
Title:Optimal Team Economic Decisions in Counter-Strike
View PDFAbstract:The outputs of win probability models are often used to evaluate player actions. However, in some sports, such as the popular esport Counter-Strike, there exist important team-level decisions. For example, at the beginning of each round in a Counter-Strike game, teams decide how much of their in-game dollars to spend on equipment. Because the dollars are a scarce resource, different strategies have emerged concerning how teams should spend in particular situations. To assess team purchasing decisions in-game, we introduce a game-level win probability model to predict a team's chance of winning a game at the beginning of a given round. We consider features such as team scores, equipment, money, and spending decisions. Using our win probability model, we investigate optimal team spending decisions for important game scenarios. We identify a pattern of sub-optimal decision-making for CSGO teams. Finally, we introduce a metric, Optimal Spending Error (OSE), to rank teams by how closely their spending decisions follow our predicted optimal spending decisions.
Submission history
From: Peter Xenopoulos [view email][v1] Mon, 20 Sep 2021 15:16:36 UTC (2,213 KB)
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